
Rent an SCP: Secret Laboratory server
SCP:SL is free. The server is the only thing that can stop a round from happening. That's what this page is for.
SCP: Secret Laboratory server: tiers and prices
All prices are final prices under § 19 UStG (German small-business rule), billed monthly in advance. No direct debit, no renewal without your payment.
| Tier | Specs | Price |
|---|---|---|
| S2 GB · 2 vCPU · 10 GB | 2 GB · 2 vCPU · 10 GB | 2.99 €/month |
| MRecommended4 GB · 3 vCPU · 15 GB | 4 GB · 3 vCPU · 15 GB | 5.89 €/month |
| L6 GB · 4 vCPU · 25 GB | 6 GB · 4 vCPU · 25 GB | 8.69 €/month |
What you can configure yourself
43 fields from `config_gameplay.txt` and `config_remoteadmin.txt` in the control panel, plus remote-admin management and a whitelist. Role distribution, round flow, respawn rules and admin rights, without opening a config file.
See all 43 settings in detail →
Why a dedicated server for a free game
Because public servers set the rules. If you have a fixed group, want your own role distributions, or simply don't want someone else's moderation, you need your own, and for a free-to-play title the server is the only running cost at all.
There's more: SCP:SL rounds depend on a full lobby. A server that only runs when one particular person is online never fills up.
Plugins and administration
The common plugin frameworks of the SCP:SL scene run on a dedicated server; upload the files via the file manager. Remote-admin accounts and the whitelist are managed in the panel. That's the part you need most urgently on a public horror server and which is most tedious in pure file setups.
The hardware your server runs on
- Processor
- Xeon Gold 6138
- Clock (turbo)
- 3.7 GHz
- Location
- Frankfurt am Main
- Upload
- up to 10 Gbit/s
- Storage
- Mirrored SSD
Included with every server
- Dedicated RAM, no overbooking, no shared reserves
- DDoS protection included
- A backup every night, the last 7 kept, plus on demand
- Full spec sheet and server console in the control panel
- Provisioning typically under five minutes, fully automatic
- File manager and SFTP access
Frequently asked questions
Do I have to buy the game?
No, SCP: Secret Laboratory is free. You only pay for the server.
Can I install plugins?
Yes, via file manager or SFTP. The scene's common plugin frameworks work on a dedicated server.
How do I make myself an admin?
Through the remote-admin management in the panel, no config file editing.
How do players find my server?
Via direct connect in the server browser, using address and port from the control panel. An SCP:SL server only appears in the public server list once Northwood Studios has verified it. You apply for verification with Northwood yourself.
How many players fit on it?
You set the cap in the control panel (field “Max players”). Full rounds with many plugins need more memory than a small group without.
What happens when SCP:SL updates?
The server checks for a new version via SteamCMD on every start and downloads it. After an update, a restart is enough. Check your plugins yourself: plugin frameworks often need a new version after big updates.
Do I have to cancel when I want to stop?
No. Billing is monthly in advance: if you don't pay the next invoice, the contract ends with the paid period. You can cancel at any time via “Cancel contract” in the client area, effective at the end of the paid period. After that the server is suspended and deleted three days later, backups included. Download your world from the “Backups” tab first.
More on SCP: Secret Laboratory
Start your SCP: Secret Laboratory server
Ordering, provisioning and management all run through the same control panel. If something breaks, you write to a person, not a queue.
Other games
Same hardware, same control panel:
MRMedia provides hosting for this game, nothing more. We are not affiliated with, endorsed or sponsored by the rights holder. You need to own the game separately.